Community manager Bucky explained in the Palworld Discord that it "takes longer to prepare updates for Xbox" and that they need to wait for the certification review which can take a while.
Meanwhile Palworld's other problems seem to be caused by its own success, such as server issues due to its large player numbers. The game has just hit another milestone, with the devs confirming that Palworld managed to sell over six million copies in four days and that its "all-time peak player count has also surpassed 1.7 million." It's also become the "3rd highest concurrently played game on Steam ever," according to another update. It jumped straight to the top three of our gameplay chart of popular Xbox games too.
Palworld is still in Game Preview, so it'll be interesting to see how the game evolves in the future — and if we get any additions to those ten Palworld achievements.
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