Remember, Spider-Man: Miles Morales was so good. And now that narrative team gets to take a crack at Logan, one of the few superheroes to not be completely hollowed out and turned to dust by the last two decades of market over saturation. Yet another video game grizzled white guy? Sure, but just this once, it actually sounds like a good idea. Naughty Dog, if you’re working on a Nathan Drake 3.0, please retire him immediately.
What I’m saying is, it was a very good showcase in an otherwise weird year for games. Coming off the rush of a new console launch in 2020, 2021 has seen a lot of delays as developers grapple with the cumulative effects of the ongoing pandemic. While it has not been a slow year for games—lots of amazing stuff came out this summer alone—it has been an off year for the big budget games industry marketing machine. But Sony managed to deliver some surprisingly satisfying hype boosters where others have struggled to find the vein.
E3 came back after a year’s hiatus. Do you remember the big showstoppers there? Xbox put forth Bethesda’s Starfield, but the teasers were nothing to write home about. Nintendo promised more Nintendo games like WarioWare: Get It Together and Metroid Dread. Both are solid staples but aren’t exactly showstoppers. Ubisoft revealed it is also making more Nintendo games. Square Enix showed Guardians of the Galaxy. Elden Ring finally got an official gameplay trailer.
G/O Media may get a commission
Then there was EA Play, which announced the return of Dead Space with a remake of the first game, Quakecon, which showed 10-years-later isn’t too late to continue releasing Skyrim, and Gamescom Opening Night, where the big news was a new Marvel game from the XCOM developers. Most of these shows were fine. Most of them could have also probably been skipped.
Why did Sony succeed where so many others have failed? Those extremely mainstream Marvel licenses sure do help. Insomniac was only acquired in 2019, a year after Microsoft went on its spending spree, and it doesn’t seem to have skipped a beat. That’s not a knock against any of the fine studios making Xbox games. We just haven’t really gotten to see much of them yet, and what has been teased has occasionally been a bit on the bland side. A new Perfect Dark will be cool, but those skyscrapers and sandstorms in the initial reveal left me kind of meh.
Metroid Dread looks great, but it’s hard not to feel like Nintendo has a giant Breath of the Wild 2 release date announcement burning a hole in its pocket. Clearly it’s been keeping its cards very close to the chest following covid-19 slowdowns. Remember the Switch Pro? September Nintendo Direct when?
Much has been made, in the age of the Nintendo Direct, of the rise of publisher or developer-specific showcases that, in the olden days, would only be given the spotlight under a much bigger event. Perhaps even a simple blog post with a trailer. So far this year, Sony has managed to shine the biggest spotlight of all, at least so far. Maybe the 2021 Game Awards will show them up? What other superheroes are left?
https://kotaku.com/sony-brought-its-playstation-a-game-today-1847647997
2021-09-09 23:25:00Z
CAIiEGCy2tPAboZ1qbBRP7iuoUoqFQgEKg0IACoGCAow9YACMKFMMLOpHg
Bagikan Berita Ini
0 Response to "Sony Brought Its PlayStation A-Game Today - Kotaku"
Post a Comment