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Video Game Software Market Size, Demand, Trends and Growth Outlook till 2023 - Market Trends

Video Game Software Market Global Report 2019 from The Business Research Company provides the strategists, marketers and senior management with the critical information they need to assess the global Video Game Software market.

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Scope:

Markets Covered: Browser Games, PC Games, Smart Phone/Tablet Games, Console Games
Companies Mentioned: Sony, Activision Blizzard, Microsoft, EA, Nintendo
Metrics Covered: Number of Enterprises, Number of Employees
Countries: Argentina, Australia, Austria, Belgium, Brazil, Canada, Chile, China, Colombia, Czech Republic, Denmark, Egypt, Finland, France, Germany, Hong Kong, India, Indonesia, Ireland, Israel, Italy, Japan, Malaysia, Mexico, Netherlands, New Zealand, Nigeria, Norway, Peru, Philippines, Poland, Portugal, Romania, Russia, Saudi Arabia, Singapore, South Africa, South Korea, Spain, Sweden, Switzerland, Thailand, Turkey, UAE, UK, USA, Venezuela, Vietnam
Regions: Asia-Pacific, Western Europe, Eastern Europe, North America, South America, Middle East, Africa
Time series: Five years historic and forecast.
Data: Ratios of market size and growth to related markets, GDP proportions, expenditure per capita, Video Game Software indicators comparison.
Data segmentations: country and regional historic and forecast data, market share of competitors, market segments.
Sourcing and Referencing: Data and analysis throughout the report is sourced using end notes.

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The video game software market consists of sales of video game software by entities (organizations, sole traders and partnerships) that produce video game software, including businessses that are involved in design, documentation, installation and support services, producing and distributing video games. This also includes companies that are solely involved in designing and developing or in publishing only.

Asia Pacific was the largest region in the global video game software market, accounting for 50% of the market in 2018. North America was the second largest region accounting for 26% of the global video game software market. Middle East was the smallest region in the global video game software market.

Virtual Reality (VR) and Augmented Reality (AR) are gaining popularity in the Video Game Software market. VR allows players to experience being in a three-dimensional environment and interact with that environment. AR is a specific type of VR that aims to duplicate the environment through computer software and displays. AR adds intense graphics, sounds and even smell to the experience. Pokemon GO is one such AR video game where the player can catch and train Pokemon and then fight with other players and their pets.

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Reasons to Purchase
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– Understand customers based on the latest market research findings.
– Benchmark performance against key competitors.
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